# Multi-Skin

During gameplay, each cell will display a skin that changes based on its mass.

If the maximum mass on the server is 22500 with 2 frames, each frame covers 11250 mass.\
With a max mass of 32000 and 10 frames, each frame covers 3200 mass.

<figure><img src="/files/nqAUEcrRB7UEqcLu88ou" alt=""><figcaption><p>With <strong>6 frames</strong> and a maximum server mass of <strong>22500</strong>, the mass step will be <strong>3750 per frame</strong>.<br>Left — less mass, right — more mass.</p></figcaption></figure>

**Online editor & sprite creator:** <https://skin.petridish.info/multiskin>

Rules:

1. **Minimum difference between frames:**\
   There must be minimal noticeable variation between frames so other players can recognize your cells.\
   \&#xNAN;*Allowed:* changing eye color, a sword lighting up, a flower blooming.\
   \&#xNAN;*Not allowed:* completely different images for each frame. Changing anime characters is questionable, but on the same background is acceptable.
2. **Each frame must be 512x512 or 1024x1024.**
3. You can use **2 to 16 frames.**

Price: **1450 pts** for standard (512×512), **1950 pts** for HD (1024×1024).

{% content-ref url="/pages/u0vUASrhIeylXq0hCoym" %}
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Demo: **Moon Power** и **Hamster Kombat**\
No passwords.

<div><figure><img src="/files/l1doYiwwvI4yq1cvsfH2" alt=""><figcaption><p>Moon Power</p></figcaption></figure> <figure><img src="/files/DSD5VtieCXSpI3oihusr" alt=""><figcaption><p>Hamster Kombat</p></figcaption></figure></div>

<div><figure><img src="/files/Xctb5BnjOxE1z8RP1h1E" alt=""><figcaption></figcaption></figure> <figure><img src="/files/xWDIC5XH20SjGc8rUZnJ" alt=""><figcaption></figcaption></figure></div>


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